本图一进入就是一场激战,茫茫过的骷髅僵尸一拥而上,本图好多随机物品,但是不能存盘试探,强迫症玩家可以一遍遍刷新,直到和你口味。。
Bottom Left (Trapped)
Large Shield +1, +4 vs. Missiles
RANDOM ITEM - Studded Leatherof Resistance +3 (15% weapon resist.,
removed in HoW)
Chaos Dagger +3 (20%chance enemy is diseased, +1 AC)
Mage Dagger +3 (+1 1,2,3level spells, +20% fire res)
Large Shield of STR +1(+1 STR, +2 AC, +10% slash res,
removed in HoW)
RANDOM MISSILES - Arrows of Fire
Arrows of Piercing
Static Darts +3 (+2d3electrical dmg)
Bolts of Biting
Middle Right (Trapped)
RANDOM ITEM - Warhammer +3:Lifegiver (20% chance heals 1d4)
Fire Flail +3 (50% chanceof 2d6 fire damage, removed in
HoW)
Star Forged Warhammer +4 (+10% magicres, +2 save spells,
removed in HoW)
Morningstar of the Gods+3 (WIS+1, AC+1, +1 L1,L2 spells,
removed in HoW)
Reinforced Large Shield+2 (HoW only, +1 AC v missiles,
+15 fire res. &crushing res.)
Large Shield of Strength+1 (HoW only, +2 AC, +1 STR, +1
AC v. missile, +10slash & pierce res.)
TopLeft
Small Shield +1
TopRight
RANDOM MISSILES - Bolts of Lightning
Arrows of Fire
Bullets of Fire +2
Goleft. (Careful to look out for traps) Asides from finding more traps and
enemies, there are 11 crypts here to search. (x 600 y 870)
Dagger +1
RANDOM ITEM - Short Sword ofShadows +3 (+15% stealth)
Holdfast (long sword +3,15% chance to Hold)
Two Handed Sword +3: Bane(10% magic res., 25% disease,
removed in HoW)
Bastard Sword +2Conflagration (10% chance of fireball)
Bastard Sword +3:Defender (+2 AC, 10% weapon res.,
removed in HoW)
Bastard Sword of GreaterPhasing +3 (15% phased, removed
in HoW)
RANDOM MISSILES - Bolts of Biting
Static Darts +3 (+2d3electrical dmg)
Bolts of Lightning
War Hammer +1
Two Handed Sword +1
Large Shield +1, +4 vs. Missiles
RANDOM MISSILES - Bullets of Fire +2
Arrows of Fire
Arrows of Piercing
Back to the middle, then go up the stairs. (x 1200 y 1275) Very quickly you
will bump into Terikan, the Lich. Now, you can destroy his physical form,
butthat doesn*t kill him. He*ll just getback up and try to kill you again.
This kind of gets annoying fast. The first time you kill him you get 10,000
experience and all his minions die. If he comes back again, you will have to
kill him, but you get no experience for it.
There are 8 crypts up on this level: (some trapped)
Short Sword +1
Terikan*s Key (opens the door behind you)
Heavy Crossbow of Accuracy (+2 Dmg, +7 Thac0)
RANDOM MISSILES - Static Darts +3 (+2d3 electrical dmg)
Bolts of Lightning
more...
RANDOM ITEM - Ring of AuraTransfusion (increased regen., -5% mag res.,
(any 1 of these) removed inHoW)
Ring of Reckless Action(-2 AC penalty, +1 attack/round,
removed in HoW)
Ring of the Protector +2(+2 AC, 10% magic resistance)
Potion of ArcaneAbsorption (permanent +10% magic res.,
removed in HoW)
Scarab of Defense (+2save vs. petrification/polymorph)
White Bishop (summons aPriest)
Potion of Aura Enhancement (perm. +1 INT,+5% mag res.,
removed in HoW)
Open the doors (x 1620 y 460) to enter the Hall of Heroes.